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AI Insights · Timothy · January 2025

Top Slime Games Performance in Latin America Q4 2024

Explore the performance trends of the top slime games in Latin America during the fourth quarter of 2024, featuring data insights from Sensor Tower.

Top Slime Games Performance in Latin America Q4 2024

In the fourth quarter of 2024, the top slime games on the unified platform in Latin America showcased varied performance trends. Here's a closer look at the key apps:

Bruno – My Talking Slime Pet from Dramaton saw a peak in weekly downloads at 187K by the end of December, while weekly revenue fluctuated, peaking at $301 in late December. Active users remained robust, increasing from 1.36M to nearly 1.37M.

Super Slime Simulator: DIY Art, also by Dramaton, experienced a steady rise in active users, reaching 468K by the year’s end. Weekly downloads saw a similar upward trend, peaking at approximately 98K in the last week of December. Revenue showed modest fluctuations, peaking at $296 mid-December.

Super Big Slime: Black Hole 3D by Supercent, Inc. had a notable increase in downloads, reaching 81K in early December. Active users saw a significant boost to 545K by the end of the quarter, while revenue remained low but stable.

My Talking Slimy Slime Pet Cat from Pixeland OU saw a steady revenue stream, peaking at $8.9K at the end of December. Downloads peaked at 49K, and active users increased to 180K by the quarter’s close.

DIY Slime Simulator ASMR Art by Questzy experienced a peak in active users at 240K in late November, with downloads reaching a high of 31K at the start of the quarter. Revenue remained minimal throughout the period.

These insights, sourced from Sensor Tower, highlight the dynamic landscape of slime games in Latin America. For more detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025